Project Meeting Trani (IT)

The 5thTransnational Project Management meeting of the DigiComPass Erasmus+ Project took place in Trani, Italy. The focus of the meeting was on the development of the training course material (based on the DigComp 2.1 Framework for Citizens) with the goal of transforming adult education and enhancing digital skills. Multimedia strategies were discussed to improve the Read More …

AI-Powered Flipped Learning Content: Research Presented at INTED 2024 (Valencia)

Our study presents a theoretical framework for the formulation and structuring of Flipped Learning 3.0 courses, grounded in the practical insights gathered from five adult education centres and academically endorsed by a university. The document elaborates on the creation of competence-focused course modules, adopting a Backwards Design strategy. It elaborates on the generation of specific Read More …

Paper on content creation with artificial intelligence presented

In the frame of the course content development, members of the project team used artificial intelligence tools. The gained experience was collected, evaluated and summarised in a paper (authors: P. Mazohl, A. Yeratziotis, C. Tsouris, C. Mettouris, G. Papadopoulos). Peter Mazohl had the pleasure of presenting this paper at the INTED 2024, an international conference Read More …

Method switching and method diversity: A path to lively learning with Multimedia and Interactive content

Multimedia and interactive learning courses are playing an increasingly important role in the modern world of education. They enable a dynamic, engaging learning experience that complements and enriches traditional teaching methods. A key element in the success of such courses is the change of approach, which catalyses lively learning. A proven method is method switching Read More …

Content Creation: Module 3 in the DigiComPass Training Course

  Digital Content Creation: Module 3 in the DigiComPass Training Course This competency involves the skills needed to create, edit, and improve digital content across various formats and understand and apply copyright and licenses. The module focuses on competencies related to producing digital content. It encompasses a range of skills, including the ability to create, Read More …

Safety: Module 4 in the DigiComPass Training Course

In the rapidly evolving landscape of our digital era, ensuring digital safety has become paramount. As our reliance on digital technologies expands, so do the potential risks and challenges associated with online interactions. This course is designed to equip individuals with a robust skill set tailored for navigating the complexities of digital safety. Participants will Read More …

AniMaker – an interesting Multimedia Tool

AniMaker is an online animation tool that simplifies creating animations and cartoons. Designed to be user-friendly, it caters to both beginners and professionals, offering a range of features that enable users to craft engaging animated content. With its drag-and-drop interface, AniMaker makes it easy to create custom characters, add backgrounds, and insert text. Users can Read More …

Problem-Solving: Module 5 in the DigiComPass Training Course

In today’s increasingly digital world, the ability to solve problems effectively is more crucial than ever. With the constant influx of new technologies and the ever-growing complexity of our digital interactions, individuals must possess a comprehensive skill set to navigate the challenges and opportunities presented by the digital realm. This course delves into the intricacies Read More …

H5P: A Powerful Tool for Creating Engaging Multimedia Training Content

In the field of educational technology, H5P has emerged as a frontrunner, empowering educators and content creators to craft immersive and interactive multimedia training experiences. Its versatility and ease of use have made it a popular choice for institutions, businesses, and individuals alike. H5P boasts an extensive library of interactive content types, ranging from interactive Read More …

Backwards Design

Backwards design is an instructional design approach that starts with the desired learning outcomes and works backwards to develop the learning experiences and assessments. This approach is based on the principle that the best way to ensure that learners achieve the desired learning outcomes is to start by defining those outcomes clearly, and then design Read More …